The game
Eight eras of warfare
One empire, one long arc: scarce medieval beginnings, an industrial rupture, the sky opening, information becoming a weapon, and an endgame where everything you've learned applies at once.
- Dark AgeScarce resources, vulnerable settlements, and decisions that echo for the whole game.
- Feudal AgeThe first real armies, the first real walls, and the first real choices about aggression.
- Castle AgeFortresses, siege engines, and the era where defense becomes architecture.
- Imperial AgeEmpires at full medieval strength — big armies, deep tech, and no excuses.
- Industrial AgeOil, artillery, and the end of the medieval defensive mindset.
- Modern AgeThe sky opens. Aircraft, armor, and air defense turn the battlefield three-dimensional.
- Advanced Modern AgeInformation warfare — drones, intelligence, and precision replace mass.
- Futuristic AgeEnergy, mechs, and everything your empire has learned — deployed at once.
Full progression guide: Every age in Empire Command AR, explained.
Your battlefield is closer than you think.
Join the playtest list and be there when the first battles begin.
In development for iPhone · Android planned